Samuel Tobin, Ph.D., Game Design and Theory, Communications Media | Fitchburg State University
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Faculty Directory » Samuel Tobin

Communications Media

Office Hours:

Semester: Fall 2020
Monday 9:30 AM to 11 AM
Thursday 9:30 AM to 11 AM

Please email Dr. Tobin to schedule a meeting via Google Meet.

Office Information:

Room Number: Conlon 326
Phone: 978.665.3046

Courses Taught:

Communications Media

Introduction to Communication and Media Studies (COMM 1105)
History of Interactive Media (COMM 2003)

Game Design

Elements of Game Design (GAME 2000)
Game Studies Seminar (GAME 4000)


Ph.D., The New School for Social Research (Sociology)
M.A., The New School for General Studies (Media Studies)
B.A., Hampshire College (Cultural and Media Studies)

Research Interests:

Everyday life

Current Projects:

The legacies of the video arcade
The history and cultures of miniature war gaming

Representative Publications:

Book Chapters

Tobin, S. (2014). "Arcade Mode." Silence, Screen, and Spectacle: Rethinking Collective Memory in the Age of Information and New Media. New York: Berghahn Books.

Tobin, S. (2016). "Save." In R. Guins & H. Lowood (
Eds.), Debugging Game History: A Critical Lexicon. Cambridge, Massachusetts: The MIT Press.


Tobin, S. (2012). "Time and Space in Play: Saving and Pausing with the Nintendo DS." Games and Culture, 7(2), pp. 127-141. doi: 10.1177/1555412012440313

Tobin, S. (2015). "Playing at Work." Refractory: a Journal of Entertainment Media, 26.

Tobin, S. (2016). "Hanging in the Video Arcade." The Journal of Games Criticism, The Cultural Turn in Game Studies Special Issue.


Tobin, S. (2013). Portable Play in Everyday Life: The Nintendo DS. Palgrave Pivot.